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COS - In-store projection
   

Generative graphics system based on simple circular intersections. I have been exploring this rendering style / technique on and off over the last couple of years, starting with typographic explorations in Processing through to basing the 'Early Summer 2008' COS projection on this. Lately I have ported the rendering engine to C++ using OpenFrameworks.

Abstract rendering with colours based on the amount of circular overlap:



Rendering based on photographs

 

Original (2005) typography rendering system built in Processing.





   
 



o k d e l u x e
Grove House, Unit 24
16 Tudor Grove
E9 7QP London, UK

hello@okdeluxe.co.uk
phone : +44 (0)79 85 069 185



okdeluxe is founded and run by Mikkel Koser.